Stack Overflow has been steadily declining over the past decade. It serves as one of the greatest resources for programmers all over the world. However fails to accomplish the one purpose it was created for, Q&A. People are becoming more and more hesitant to ask questions on Stack Overflow because of the hostile moderators, and this will eventually lead to its demise. More Example Questions: https://stackoverflow.com/search?q=closed%3A1+duplicate%3A0&s=956bce4c-2fb9-4e74-a255-92f9066ad6f6 0:00 Intro 1:08 The Stack Overflow Age 2:38 The Problems 8:32 Closed Questions 10:55 Conclusion --------------------------------------------------------------------- Website: https://ambrosiogabe.github.io/ Github: https://github.com/ambrosiogabe Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :) My Recommended Game Engine Books: Game Engine Architecture: https://www.gameenginebook.com/ Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669 Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768 Game Programming Patterns (Free): https://gameprogrammingpatterns.com/ My Recommended Beginning Game Programming Books: JavaScript Game Design: https://www.apress.com/gp/book/9781430247166 My Recommended Java Books: Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/